Friday, August 02, 2002

Pardon my smile

I know I am just too tickled about all the little, standard developments with Dead Sea Murder. Here's the latest. It is now available in the on-line RPG bookstore RPG Now. It is in the August releases section. Click on it to get the product page. They give it an E rating for "Everyone" (like a G movie rating). They rate it 3 swords, 3 question marks and 5 quotes, which I gather means that it can go either as a fighting adventure or a puzzle solving adventure, but that interactions with the NPCs is central to the game.

Front Page

Dead Sea Murder is now on the front page of the Rogue Publishing site. Whoopee!

I'm also finishing up the query letter for the agent and hope to send it tomorrow.

Thursday, August 01, 2002

Dead Sea Murder AVAILABLE!

My roleplaying game is now available from Rogue Publishing as an e-book. It only costs $4.00 so hopefully people will give it a try. It is a pulp adventure game for FUDGE Terra Incognita.

My first book! Yahoo!


All the revisions of Complimentary Murder have been entered. It came out to exactly 200 (unformated) pages and 40,000 words. This maybe a bit short. I'd like to extend it to 45,000 or 50,000 words. The next round of revisions may help some. This will be a very minor revision. Mainly just checking for errors, but sometimes bits of prose will pop in my head that will benefit the story. I'd hate to add a lot of fluff just to make a wordcount.

Three more chapters entered

CM's Chapters 11-13 are all entered now. The wordcount for what has been entered is 32,000. I'm guessing it will still be around the 45,000 words that it had been before the massive revisions. I have about 6 chapters to go, most of them on the short side. The next one has a lot of changes, so I'm taking a break before tackling it.

Wednesday, July 31, 2002

Back to entering revisions

Complimentary Murder's chapter 10 has its revisions entered into the word processing program. I would have had these done a while back except that I don't always have access to the Mac that the files are on.

Yesterday I worked some on GURPS: Faerie. I'm starting to weave together the notes into a cohesive outline.

Monday, July 29, 2002

I have not written...

... for a few days now. It is starting to make me depressed, like withdraw. Unfortunately it is hard to get in the writing mindset when you have to take the cat to the vet, buy a new belt for the vacuum cleaner and fight to repair that, get the break lights fixed on the car, take back the library books.... blah, blah, blah....for forever and ever amen.

I guess when you set aside enough things to do later the pile will eventually fall on you.

Sunday, July 28, 2002

organizing notes

I'm going over my notes and drafting outlines for the GURPS:Faerie proposal. I need to start writing it now. It's about as ready as it is going to get in notecard form.